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AI Insights · Timothy · July 2024

Top 5 First Person Games in Portugal Q2 2024: Performance Overview

Discover the performance of the top 5 first-person games in Portugal for Q2 2024, including download trends, revenue, and active users.

Top 5 First Person Games in Portugal Q2 2024: Performance Overview

In the second quarter of 2024, the first-person gaming scene in Portugal saw diverse performance trends among the top 5 applications, based on data from Sensor Tower. Here's a closer look at how each game fared in terms of downloads, revenue, and weekly active users.

Supermarket Manager Simulator from Digital Melody Games showed a significant early interest with downloads peaking at 43.5K in the week of April 22. However, downloads steadily declined to 1.9K by the end of June. Revenue for this game started strong, reaching approximately $2K in the week of April 22 before decreasing to $134 by the final week of June. Weekly active users followed a similar trend, starting at 34.8K and peaking at 66.6K before falling to 14.1K by the end of the quarter.

That's Not My Neighbor by TravConsult Games saw a consistent increase in downloads, starting from 452 and peaking at 12K in the week of June 10, before slightly dropping to 4.4K by the end of the quarter. Weekly active users for this game grew from 439 in early April to a high of 22.8K in mid-June, ending the quarter at 18.8K.

Teacher Simulator: School Days by Kwalee Ltd experienced fluctuating downloads, starting at 9.8K and ending at 3.3K. Revenue remained minimal, peaking at $53 in late May. Weekly active users also showed variability, beginning at 15.2K and ending at 5.6K.

Retail Supermarket Simulator from Kosin Games had a notable start with 12K downloads in early April but saw a rapid decline to just 230 by the end of June. Revenue was modest, peaking at $49 in mid-June. Weekly active users followed a similar trend, starting at 8.3K and peaking at 22.7K before dropping to 4.6K.

Finally, Manage Supermarket Simulator by Zego Studio, which was released at the end of May, saw a strong start with downloads increasing from 4.7K to 14.1K by the end of June. Revenue peaked at $37 in mid-June. The game’s weekly active users also grew significantly, starting at 2.2K and reaching 22.5K by the quarter's end.

For more detailed insights and further data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024